| Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Alticus C Bear
University of Caille Gallente Federation
6
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Posted - 2011.11.05 00:25:00 -
[1] - Quote
Just took a Deimos out for spin without plate and armour was about 1740m/s with 2450m/s overheat speed. Fitting Neutrons still seems really tight and I have max fitting skills I always thought that I would still need an ACR with a repper in the lows but still cannot T2 the microwarpdrive, just need a tiny amount more grid.
Was the full 12% reduction applied?
Cap life looks a lot better now.
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Alticus C Bear
University of Caille Gallente Federation
10
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Posted - 2011.11.08 22:47:00 -
[2] - Quote
Wow, I really thought that was all we were getting it's definitely an improvement.
Blasters I think Null is quite good ammo and boosting range may be a step to far however removing the tracking penalty would make it more useful, if you are using it you are normally kiting or being kited and the last thing you need is to be struggling for range and tracking at the same time.
Rails With the ammo changes have you thought of keeping the ammo capacity, this would double the number of shots and may help rails pull ahead DPS wise over the course of an engagement. Currently I believe the larger rails can only fire 40 shots before reloading.
The optimal penalty for Javelin is very harsh perhaps 60% rather than 75% would be more useful and yet still keep the range lower than faction.
Drones Even with all the upgrades I still feel that I need to make full use of my drone bandwidth for combat drones in order to stay competitive it gives me some DPS projection and an alternate damage type. I have seen requests before for an additional 25m3 drone bay to allow utility drones, if I can field a web drone or some ECM drones then maybe I can mitigate for a slower speed.
Also please introduce smaller web drones and look at the stacking, this should not be as overpowered as giving Gallente immense speed boosts as drones can be countered by blowing them up.
Drone Upgrades The new T2 upgrades use a lot of CPU can increasing the CPU on the Gallente drone boats be considered.
While we are asking for things: -
Please look at the Proteus Prop Subs.
Possibly the Localised injectors could be considered balanced but the Grav Capacitor could do with a speed boost, make it faster than the localised injectors as it gets no cap bonus to running microwarpdrives .
Also the Wake Limiter could do with being changed to 15% per level.
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Alticus C Bear
University of Caille Gallente Federation
10
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Posted - 2011.11.10 11:15:00 -
[3] - Quote
No to overpowered special prop modules.
Yes to Rig changes
Yes to Hybrid ammo rebalance, the longer range ammoGÇÖs should be useful, I have seen it a number of times so CCP must have seen it, a proposal to change the tracking and kin therm ratioGÇÖs to create ammo that slightly support rails and blasters better individually but can still be used in either if you choose.
Yes to larger drone bays, E-war drone rebalance and T2 E-war drones, a stasis web drone that reduces the targets speed by 25% could give us the temporary boost we need to get close and yet can still be countered by the enemy.
Does the reload timer change go far enough?
If it was zero would that be better?
Then you would have two weapon systems that have instant reloads and cap use and two weapon systems that have 10 second reloads and no cap use.
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Alticus C Bear
University of Caille Gallente Federation
11
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Posted - 2011.11.13 18:37:00 -
[4] - Quote
Lekgoa wrote:Hamox wrote:Cyvhiros wrote:If u dont like the short range, you shouldnt have chosen gallente as your main faction. But I ask myself why a Tengu needs 30 minutes for a mission and a proteus more than an hour (I fly both and I have compared it several times)? Why is the Tengu able to do great damage on PVE at more than 100km where a Proteus has 5 km with blasters and the other known problems with rails??? Just reimburse my SP and I'm fine! WTF are you doing in a Proteus for PvE? Domi for missions, Ishtar for exploration, problem solved. Web drones: we need mediums, not smalls, and they need to have a decent bit of hp (on par with medium combat drones). Also, I think a lot of non-Gallente ships need to have their drone bandwidth reduced considerably, and some Gallente ships should get a bit more drone bay. Gallente is supposed to be THE dominant drone race after all, and those changes would help make up for hybrids' suckiness.
Nothing worng with using the Proteus for missions, but it should not take an hour to do a mission that a tengu can do in half, what mission? how is it fit? Maybe Worlds Collide might take 50minutes an hour tops and thats to backtrack and kill everything |

Alticus C Bear
University of Caille Gallente Federation
11
|
Posted - 2011.11.13 19:19:00 -
[5] - Quote
I support new webifier drones and increased drone bays for Gallente ships. However it is not without issues.
As stated previously all ships can use these and although Gallente would be able to carry more and switch between combat drones and these it may be that some of the stats would need to be looked at.
Perhaps increasing the volume of the dones but keeping the bandwidth would allow other races to carry only a few. For example a Rupy can throw out three medium drones and a Thorax five however the difference between the speed losses is only 3.9% as three is the optimal number due to stacking penalties. If a medium webifier drone was 15m3 and the Thorax drone bay was 75m3 than perhaps that would change.
Light Drone 5% x1 5% x2 9.3% x3 12.2% x4 13.6% x5 14.1%
Medium Drone 10 % x1 10% x2 18.7% x3 24.4% x4 27.2% x5 28.3%
Heavy Drone 20% x1 20% x2 37.4% x3 48.8% x4 54.5% x5 56.6%
Regardless Blaster DPS might need improving as the Gallente ships need combat drones for a third damage type and to bring them on par with Minmatar.
Or perhaps if there was no stacking penalty but they did not stack with normal webs and there was a limit to the reduction then the difference between the 3 and 5 drone max would be larger.
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Alticus C Bear
University of Caille Gallente Federation
11
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Posted - 2011.11.13 21:37:00 -
[6] - Quote
Ah. Thought my values looked better than I expected.
Perhaps T2 versions with your stats would be a good option.
All the e-war drones could do with looking at, perhaps two sets of T2 sensor damp drones one bonused for scan res and the other for range damping with extended control range could help rail ships.
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Alticus C Bear
University of Caille Gallente Federation
40
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Posted - 2011.11.19 22:33:00 -
[7] - Quote
Atuesuel wrote:Zarak1 Kenpach1 wrote:if you arent a ultra bad and fly in a group with logistics then it does in fact work.
solo in eve has its place but ffs every ship and race should not be able to do it well. like all ways the other races call it crying, explain how to get a kill here, you are in a brutex , a cane is at 18km, how you going to win this smart guy let alone put damage on him. ?
Perhaps something like this
[Brutix, New Setup 2] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Overdrive Injector System II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Scrambler II Large Shield Extender II Large Shield Extender II
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Anti-EM Screen Reinforcer I
Berserker SW-900 x2
You should be able to close and do damage, of course then there is still the neuts and large close range DPS to contend with so the brutix would probably still lose, sad thing is the Hybrid changes have done the most to improve the shield gank fits, you could argue it is not Hybrids that are broken now but armour tanking, and unfortunatley for Gallente especially active armour tanking.
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Alticus C Bear
University of Caille Gallente Federation
40
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Posted - 2011.11.28 17:36:00 -
[8] - Quote
The patch notes state that Hail has had its falloff penalty removed completly.
Can someone please confirm this to be the case? If so can Void be changed as well please. |
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